Chapter 4: Describing Motion Around Us
15 Short + 10 Long Answer Questions | Theory & Application Both
5 Marks LAQ
CBSE Pattern
Numericals Included
Kinematic Equations
Graphs Covered
How to Use This Q&A Sheet
- Read each question carefully and try to answer it yourself before looking at the answer.
- Short Answer Questions (SAQ) are worth 2–3 marks — keep answers concise and to the point.
- Long Answer Questions (LAQ) are worth 5 marks — write step-by-step, including all formulas and units.
- Questions are labeled [Theoretical] (concept-based) or [Practical/Application] (problem-solving / real-life).
- In numericals, always write: Given → Formula → Substitution → Answer with SI unit.
- Mark the questions you find difficult and revise them again the next day.
This chapter contributes heavily to Physics numericals in Class 9 exams. Memorize the three kinematic equations and practice unit conversion (km/h → m/s: divide by 3.6). Questions on displacement vs. distance and velocity-time graph areas appear almost every year.
Short Answer Questions — 15 Questions (2–3 Marks Each)
⚡ Physics — Motion in a Straight Line (Q1–Q5)
Total distance = 100 m + 60 m = 160 m
Final position from start = 100 m − 60 m = 40 m
∴ Total distance = 160 m, Displacement = 40 m (in forward direction)
If displacement = 0 (e.g., object returns to start), then average velocity = 0 regardless of distance covered. Write this observation for full marks.
Average speed = Total distance / Time = 50 / 50
Average velocity = Displacement / Time = 0 / 50
∴ Average speed = 1 m s⁻¹, Average velocity = 0 m s⁻¹
⚡ Physics — Graphs & Kinematics (Q6–Q10)
Formula: a = (v − u) / t
Substituting: a = (15 − 10) / 10 = 5 / 10
∴ Average acceleration = 0.5 m s⁻²
Formula: a = (v − u) / t
Substituting: a = (0 − 15) / 5 = −15 / 5
∴ a = −3 m s⁻²
The negative sign shows that the acceleration acts opposite to the direction of motion (the bus is slowing down). This is called deceleration or retardation.
- First equation: v = u + at (relates velocity, initial velocity, acceleration, time)
- Second equation: s = ut + ½at² (relates displacement, initial velocity, acceleration, time)
- Third equation: v² = u² + 2as (relates velocity, initial velocity, acceleration, displacement)
Here, u = initial velocity, v = final velocity, a = acceleration, t = time, s = displacement.
These equations are valid ONLY when acceleration is constant. In exams, write all three equations when asked “state” — even if the question says “first equation”, write all for safety as some marks go to correct formulas.
⚡ Physics — Circular Motion & Concepts (Q11–Q15)
Distance in one revolution = circumference = 2πR = 2 × 3.14 × 2 = 12.56 m
Formula: vav = 2πR / T
Substituting: vav = 12.56 / 8
∴ Average speed = 1.57 m s⁻¹
Object travels equal distances in equal intervals of time. Speed is constant. Acceleration = 0. Position-time graph is a straight line.
Object travels unequal distances in equal intervals of time. Speed is changing. Acceleration ≠ 0. Position-time graph is a curve.
Long Answer Questions — 10 Questions (5 Marks Each)
⚡ Physics — Linear Motion & Key Concepts (Q1–Q4)
- Distance (दूरी) is the total length of the path actually travelled by an object. It is a scalar quantity — only a numerical value, no direction. It is always positive or zero.
- Displacement (विस्थापन) is the net change in position of the object from its initial position to its final position. It is a vector quantity — it has both magnitude and direction. It can be positive, negative, or zero.
- Example: An athlete starts from O, runs 100 m to point A, then turns back and runs 60 m to point B. Distance = 100 + 60 = 160 m. Displacement = OB = 40 m in the forward direction.
- When are they equal? The magnitude of displacement equals the distance only when the object moves in a straight line in one direction without turning back.
- When is displacement zero? If the object returns to its starting point (e.g., one complete round of a circular track), displacement = 0 but distance = circumference of the circle ≠ 0.
The magnitude of displacement is always less than or equal to the total distance travelled. It can NEVER be greater than distance.
(i) Finding acceleration using 1st kinematic equation:
Formula: v = u + at
Substituting: 24 = 0 + a × 6
a = 24 / 6 = 4 m s⁻²
(ii) Finding distance using 2nd kinematic equation:
Formula: s = ut + ½at²
Substituting: s = 0 × 6 + ½ × 4 × 6² = 0 + 2 × 36
s = 72 m
Verification using 3rd kinematic equation:
v² = u² + 2as → 24² = 0 + 2 × 4 × s → 576 = 8s → s = 72 m ✓
∴ Acceleration = 4 m s⁻², Distance = 72 m
For full 5 marks: Write “Given”, state the formula used, show substitution, write the answer with unit, and verify. Never skip the unit — examiners deduct marks for missing units.
- Draw the velocity-time graph: y-axis = Velocity, x-axis = Time. Point A (at t=0, velocity=u) and Point B (at t=t, velocity=v). A straight line AB represents constant acceleration.
- The displacement s = area enclosed by the line AB and the time axis = area of trapezium OABD.
- Area of trapezium = Area of rectangle OACD + Area of triangle ABC.
- Rectangle: AO × OD = u × t. Triangle: ½ × CA × BC = ½ × t × (v − u).
- From the 1st kinematic equation: v − u = at. Substituting: s = ut + ½ × t × at = ut + ½at².
In your exam answer, draw the velocity-time graph with labels: O (origin), A (initial velocity u on y-axis), B (final point), C and D (on time axis). Label the rectangle and triangle clearly for full diagram marks.
Step 1 — Distance during reaction time (before brakes):
s₁ = u × treaction = 10 × 0.5 = 5 m
Step 2 — Distance after brakes applied (v = 0):
Using: v² = u² + 2as₂
0 = 10² + 2 × (−2.5) × s₂
0 = 100 − 5s₂ → s₂ = 100 / 5 = 20 m
Step 3 — Total stopping distance:
stotal = s₁ + s₂ = 5 + 20 = 25 m
∴ Total stopping distance = 25 m < 30 m. The bus WILL stop safely before the obstacle.
This is why traffic rules specify maintaining a safe following distance! Reaction time (typically 0.5–1 s for humans) adds several metres to stopping distance. At higher speeds, this gap must be much larger — doubling speed increases stopping distance by 4 times (since s ∝ u²).
⚡ Physics — Graphs in Depth (Q5–Q7)
- Object at rest: The position does not change with time. The graph is a horizontal straight line parallel to the time axis. Slope = 0, so velocity = 0.
- Uniform motion (constant velocity): The position increases by equal amounts in equal intervals of time. The graph is a straight inclined line. The steeper the line, the higher the velocity.
- Non-uniform motion (changing velocity / acceleration): Position changes by unequal amounts in equal time intervals. The graph is a curved line. A curve that bends upward (concave) indicates increasing speed; one that flattens indicates decreasing speed.
- Finding velocity from a position-time graph: The velocity equals the slope of the graph. For a straight line, choose two points A (t₁, s₁) and B (t₂, s₂) and calculate: v = (s₂ − s₁) / (t₂ − t₁).
- Conclusion: Slope of position-time graph = velocity of the object. A positive slope = forward motion; negative slope = backward motion.
A position-time graph is NOT a route map — it does NOT show the actual path taken by the object. It only shows how position changes with time with respect to the origin.
Step 1 — Finding acceleration from the graph:
Slope = (v₂ − v₁) / (t₂ − t₁) = (10 − 5) / (20 − 10) = 5 / 10
a = 0.5 m s⁻²
Step 2 — Displacement using area (trapezium) from t = 10 s to t = 20 s:
Parallel sides of trapezium = velocities at t=10s and t=20s = 5 and 10 m s⁻¹
Height = time interval = 10 s
Area = ½ × (5 + 10) × 10 = ½ × 15 × 10 = 75 m
Verification using 2nd kinematic equation:
s = ut + ½at² = 5 × 10 + ½ × 0.5 × 100 = 50 + 25 = 75 m ✓
∴ Acceleration = 0.5 m s⁻², Displacement (10s to 20s) = 75 m
Phase 1 (0–40 s): Acceleration
a₁ = (3 − 0) / 40 = 0.075 m s⁻²
Displacement = area of triangle = ½ × 40 × 3 = 60 m
Phase 2 (40–80 s): Acceleration
a₂ = 0 m s⁻² (constant velocity)
Displacement = area of rectangle = 40 × 3 = 120 m
Phase 3 (80–120 s): Acceleration
a₃ = (0 − 3) / 40 = −0.075 m s⁻²
Displacement = area of triangle = ½ × 40 × 3 = 60 m
Total displacement:
s = 60 + 120 + 60 = 240 m
Average acceleration (0–120 s):
aavg = (vfinal − vinitial) / t = (0 − 0) / 120 = 0 m s⁻²
∴ Total displacement = 240 m; Average acceleration over 120 s = 0 m s⁻²
Average acceleration over the full trip = 0 because initial and final velocities are both zero. But average speed ≠ 0. This is a common trick question!
⚡ Physics — Application & Circular Motion (Q8–Q10)
Case 1: u = 108 km h⁻¹ = 30 m s⁻¹
Using: v² = u² + 2as
0 = 30² + 2 × (−4) × s₁
0 = 900 − 8s₁ → s₁ = 900/8
s₁ = 112.5 m
Case 2: u = 54 km h⁻¹ = 15 m s⁻¹
0 = 15² + 2 × (−4) × s₂
0 = 225 − 8s₂ → s₂ = 225/8
s₂ = 28.1 m
∴ At 108 km/h: stopping distance = 112.5 m; At 54 km/h: 28.1 m
Conclusion: When speed doubles (54 → 108 km/h), the stopping distance becomes approximately 4 times greater (28.1 → 112.5 m). This is because stopping distance is proportional to u². This explains why speed limits are strictly enforced — higher speed dramatically increases the risk of collision.
- Definition: When an object moves along a circular path at a constant speed, its motion is called uniform circular motion (UCM).
- Speed: The speed of the object is constant at every point on the circular path. For a circular path of radius R with time period T, speed = v = 2πR / T.
- Velocity: Although speed is constant, the direction of velocity changes continuously. At any point, the velocity is directed along the tangent to the circle at that point. Therefore, velocity is NOT constant.
- Acceleration: Since velocity (as a vector) keeps changing, UCM is an accelerated motion. The acceleration here arises solely from the change in direction, not magnitude of speed.
- Marble in a ring experiment: When a marble rolling inside a ring is released (ring is lifted), the marble immediately moves in a straight line tangent to the circle at the point of release. This is because, once the circular constraint is removed, the marble continues in the direction it was moving at that instant.
Motion of planets around the Sun, an athlete running around a circular track at constant speed, Earth’s Moon orbiting Earth, a toy car on a circular loop — all are examples of (approximately) uniform circular motion.
(i) Distance travelled (1.5 revolutions):
d = 1.5 × 2πR = 1.5 × 2 × (22/7) × 7 = 1.5 × 44 = 66 cm
(ii) Displacement:
After 1.5 revolutions, the tip is at the diametrically opposite end.
Displacement = diameter = 2R = 2 × 7 = 14 cm
(iii) Average Speed:
= Distance / Time = 66 cm / 5400 s ≈ 0.0122 cm s⁻¹
(iv) Average Velocity:
= Displacement / Time = 14 cm / 5400 s ≈ 0.0026 cm s⁻¹
(directed from the 12 o’clock position toward the 6 o’clock position)
∴ Distance = 66 cm, Displacement = 14 cm, Avg. Speed ≈ 0.0122 cm s⁻¹, Avg. Velocity ≈ 0.0026 cm s⁻¹
Many students say displacement = 0 (confusing with a complete revolution). Here it is 1.5 revolutions, so the tip ends at the opposite end of the diameter, not back at start. Always track how many complete revolutions are made!
Formula & Key Terms Quick Reference
| Quantity | Symbol | SI Unit | Scalar / Vector |
|---|---|---|---|
| Distance | d | metre (m) | Scalar |
| Displacement | s | metre (m) | Vector |
| Speed / Average Speed | v | m s⁻¹ | Scalar |
| Velocity / Average Velocity | vav | m s⁻¹ | Vector |
| Acceleration | a | m s⁻² | Vector |
| Time | t | second (s) | Scalar |
Common Exam Mistakes to Avoid
Distance is the total path length; displacement is the shortest straight-line change in position. Never say “displacement = total distance” unless the object moves in one straight direction without turning back.
Always convert km h⁻¹ to m s⁻¹ before using kinematic equations. Divide by 3.6. Example: 72 km h⁻¹ = 72 ÷ 3.6 = 20 m s⁻¹.
The three kinematic equations are valid ONLY when acceleration is constant (uniform). Do not apply them to non-uniform acceleration problems.
When a vehicle slows down, acceleration is negative (retardation). Always assign a negative sign to deceleration in formulas, e.g., a = −3 m s⁻². The negative sign gives direction information — never drop it!
In uniform circular motion, many students think “constant speed = no acceleration.” This is WRONG. Acceleration exists because the direction of velocity changes at every instant, even though speed is constant.
The area between the v-t graph and the time axis = displacement, NOT distance. Also, the slope of a v-t graph = acceleration, NOT velocity. Students often swap slope and area meanings between p-t and v-t graphs.
Every numerical answer must include its SI unit. An answer like “s = 72” is incomplete and may lose marks. Always write “s = 72 m” or “a = 4 m s⁻²”.
For numericals: always write “Given”, “To find”, “Formula”, “Substitution”, and “Answer with unit” — this step-by-step method ensures you get method marks even if you make a calculation error. For theory: use keyword-rich sentences (bold key terms like displacement, velocity, acceleration). For graphs: describe slope and area meaning explicitly — examiners look for these exact connections. Revise all three kinematic equations daily until they are second nature!

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